# Community Rules

- [Roleplay Ettiqute](/geo-city-roleplay/community-rules/roleplay-ettiqute.md): Good roleplay etiquette is essential for a positive and immersive experience. Respectful communication, active listening, and fair gameplay all contribute to a thriving and enjoyable atmosphere.
- [Bullying/Harassment](/geo-city-roleplay/community-rules/roleplay-ettiqute/bullying-harassment.md): Stand up for kindness: Say no to bullying in roleplay.
- [Embracing Diversity in Roleplay](/geo-city-roleplay/community-rules/roleplay-ettiqute/embracing-diversity-in-roleplay.md): Embrace Diversity: The Key to an Enjoyable Roleplay Experience
- [Green Zones](/geo-city-roleplay/community-rules/roleplay-ettiqute/green-zones.md): Playing to Win: Why a Win/Victory Focused Minded Approach Can Harm Roleplaying
- [Having a "W" Mindset](/geo-city-roleplay/community-rules/roleplay-ettiqute/having-a-w-mindset.md): Playing to Win: Why a Win/Victory Focused Minded Approach Can Harm Roleplaying
- [Hostage Negotiation and Demands](/geo-city-roleplay/community-rules/roleplay-ettiqute/hostage-negotiation-and-demands.md): Playing to Win: Why a Win/Victory Focused Minded Approach Can Harm Roleplaying
- [Respect](/geo-city-roleplay/community-rules/roleplay-ettiqute/respect.md): Building meaningful connections through mutual respect in roleplay.
- [RP Checking/Criticism](/geo-city-roleplay/community-rules/roleplay-ettiqute/rp-checking-criticism.md): In RP communities, it's important to be respectful and helpful towards others. Instead of harshly RP checking, try offering constructive feedback to help players improve their roleplay.
- [Waiting for police at a heist](/geo-city-roleplay/community-rules/roleplay-ettiqute/waiting-for-police-at-a-heist.md): "Attention all criminal role players! Remember to wait at least 10 minutes after a heist before escaping to give the police a fair chance. Let's keep it realistic in Geo City RP.
- [Rules and Guidelines](/geo-city-roleplay/community-rules/rules-and-guidelines.md): We promise, it's not that long!
- [Basic Roleplay Rules](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules.md): Below are general roleplay rules that will enable a great experience for everyone.
- [Examples](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples.md): We've created examples of roleplay rule breaks, and organized them to make them easy to understand.
- [Exploiting/Failure To Report Exploit](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/exploiting-failure-to-report-exploit.md): Respecting others in roleplay leads to a more enjoyable experience for everyone - treat others as people instead of an NPC. Cops should not be treated as loot boxes.
- [Fail RP](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/fail-rp.md): Fail RP describes when players break character or ignore established rules, ruining the immersive experience for everyone involved. Fail RP is a big no-no in the role-playing community.
- [Loot Boxing](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/loot-boxing.md): Respecting others in roleplay leads to a more enjoyable experience for everyone - treat others as people instead of an NPC. Cops should not be treated as loot boxes.
- [Metagaming](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/metagaming.md): Don't let real-life knowledge ruin your roleplay experience! Stick to what your character knows for authentic gameplay and an immersive experience for everyone.
- [NVL (No Value for Life)](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/nvl-no-value-for-life.md): NVL refers to a situation where a player disregards the role of their character and acts in a way that breaks the immersion and ruins the roleplaying experience for everyone involved.
- [OOC (Out Of Character)](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/ooc-out-of-character.md): Step into the world of roleplay with ease by understanding the difference between IC and OOC. Know when to separate the real from the imagined and create a seamless RP experience.
- [Poaching Players / Advertising](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/poaching-players-advertising.md): Don't be a poacher! Let players choose where they want to play and build their community. Show respect and support for the gaming community by avoiding poaching!
- [Power gaming / Forcing RP](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/power-gaming-forcing-rp.md): Power gaming takes away the realism and unpredictability of roleplay. It's essential to keep the game fair and let the roleplay unfold organically for an immersive experience.
- [Poor / Low Effort RP](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/poor-low-effort-rp.md): Don't let poor RP ruin the immersive experience for everyone! Put in effort to stay in character and make the roleplay more enjoyable for all!
- [RDM (Random Death Match)](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/rdm-random-death-match.md): Don't let real-life knowledge ruin your roleplay experience! Stick to what your character knows for authentic gameplay and an immersive experience for everyone.
- [VDM (Vehicle Death Match)](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/vdm-vehicle-death-match.md): Don't ruin the fun for others in your scene by committing VDM! Play fair and keep it respectful for all players.
- [Combat Logging (F8 Quit)](/geo-city-roleplay/community-rules/rules-and-guidelines/basic-roleplay-rules/examples/combat-logging-f8-quit.md): Avoiding the consequences goes against the spirit of roleplay.
- [Server Guidelines](/geo-city-roleplay/community-rules/rules-and-guidelines/server-guidelines.md): Below you will find general, non-roleplay specific rules for Geo City Roleplay.
- [Group Size/Limits](/geo-city-roleplay/community-rules/rules-and-guidelines/group-size-limits.md): Limits are important for fair roleplay. Heists will be added as they are discovered by the larger community.
- [Injuries and Death](/geo-city-roleplay/community-rules/rules-and-guidelines/injuries-and-death.md): Assume that injury may lead to death in roleplay. When injured, act the injury and treat medical staff as you would in real life. Writhe in pain and remain immersed - for everyone's benefit.
- [Permadeath](/geo-city-roleplay/community-rules/rules-and-guidelines/injuries-and-death/permadeath.md): Permadeath is forever and cannot be undone. You cannot give your items, houses, cars or money to others before your character's death.
- [Conflict and Rules of Engagement](/geo-city-roleplay/community-rules/rules-and-guidelines/conflict-and-rules-of-engagement.md): Conflict is a key ingredient to great roleplay. Ensure you follow the rules below to encourage a fair fight.
